Code from learnopengl.com
- After clone this repo, open it with
Microsoft Visual Studio Community 2022 (64-bit) - Current
- Change Solution Platform from x86 to x64
- Right-click the project name in the solution explorer, go to
Configuration Properties/VC++ Directories
,
append something like this to yourInclude Directories
:D:\ReposMine\common-learn\learn-opengl\learn-opengl\opengl\includes
append something like this to yourLibrary Directories
:D:\ReposMine\common-learn\learn-opengl\learn-opengl\opengl\lib;
- Link libraries to our project, go to
Configuration Properties\Linker\Input
, append:glfw3.lib;opengl32.lib;