This is the software project to demonstrate the concept of Attributed Vertex Clouds (AVCs). It is accompanying the publication with the same name in GPU Zen: Advanced Rendering Techniques. To cite this work, please use
- Willy Scheibel, Stefan Buschmann, Matthias Trapp, Jürgen Döllner: "Attributed Vertex Clouds", in GPU Zen: Advanced Rendering Techniques, chapter Geometry Manipulation, editor Wolfgang Engel and Christopher Oat, Bowker Identifier Services, 2017.
The project contains multiple executables, including actual AVC implementations and support applications.
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This project depends on the following libraries: