/TimberSwift

A message forwarding framework for sending logs, analytics, performance, network activity, and other messages to the Parent Application

Primary LanguageSwiftOtherNOASSERTION

TimberSwift

Carthage Compatible Swift 5.1 Platforms

What is TimberSwift?

A library to send all messages from either frameworks or the parent application to the parent application for consumption. This means the parent application will solely be responsible for sending to: The console, UI toasting, monitoring network activity, sending to Flurry / Google Analytics / Firebase / Crashlytics, some logging solution, or > /dev/null.

Workflows

  • Logging
    • Error, Warning, Debug, Info
    • A console friendly message is passed to the parent application
    • Errors are ALSO passed to a seperate method and are expected to be logged to an error logging solution such as Crashlytics non-fatal logging
  • Analytics
    • Set screen name for workflow
    • Log an event
  • User Messaging
    • Toast messages
  • Performance
    • Measuring the time is takes between starting, incrementating, and stopping a trace.
  • Networking
    • Network Activity

Installation

Carthage

github "MonsantoCo/TimberSwift" ~> 1.0.0

Package Manager

.package(url: "git@github.com:MonsantoCo/TimberSwift.git", from: "1.0.0")

Instructions

Create a Timber object and begin using any or all of the workflows

timber.performance.startTrace(key: "Some Key", properties: ["Some": "Things for the trace"])
timber.performance.incrementTraceCounter(key: "Some Key")
timber.performance.stopTrace(key: "Some Key")
timber.log.debug("A message", properties: ["More": "Info"])
timber.log.info("A message", properties: ["More": "Info"])
timber.log.warning("A message", properties: ["More": "Info"])
timber.log.error("A message", errorType: .http(statusCode: 500), properties: ["Error": "Info"])
timber.userMessage.toast("Hi There", displayTime: 2.0, type: .success)
timber.analytics.setScreen(title: "The Main Map")
timber.analytics.recordEvent(title: "Downloading Everything", properties: ["Specific": "Info"])
timber.network.startedActivity()
timber.network.endedActivity()

The parent application should assign itself as the TimberApplicationDelegate as soon as possble to receive any and all messages from Timber objects.

func setScreen(title: String, source: Source)
func recordEvent(title: String, properties: [String: Any]?, source: Source)
func log(_ logMessage: LogMessage)
func log(_ error: TimberError)
func toast(_ message: String, displayTime: TimeInterval, type: ToastType, source: Source)
func startTrace(key: String, identifier: UUID?, properties: [String: Any]?, source: Source)
func incrementTraceCounter(key: String, identifier: UUID?, named: String, by count: Int, source: Source)
func stopTrace(key: String, identifier: UUID?, source: Source)
func networkActivityStarted(source: Source)
func networkActivityEnded(source: Source)

Extending TimberSwift in XCode

Option 1: Run with the current XCode project as is

Option 2: Rebuild it using generate-xcodeproj

  • Setup: Package Manager Example: rm -rf *.xcodeproj || rm -rf .build || swift package resolve && swift package generate-xcodeproj && open *.xcodeproj
  • Building: In the Target TimberSwift, select the tab Signing & Capabilities and check the box Automatically manage signing
  • Code Coverage: In the scheme menu, select Edit Scheme..., select the Test item on the left, select the tab Options, and check the box Gather coverage for "all targets"
  • Mocking: In the target TimberSwiftTests select the tab Build Phases and add a Run Script Phase with the body $PROJECT_DIR/Scripts/parrot.sh and move the item to the top of the Buld Phases just below Dependencies.
  • Linting: In the target TimberSwift select the tab Build Phases and add a Run Script Phase with the body $PROJECT_DIR/Scripts/swiftlint.sh.