Issues
- 0
Dependency Dashboard
#950 opened by renovate - 13
Cannot find module '!ify-loader!linebreak'
#959 opened by juliandierker - 11
Silhouettes consume high amounts of RAM
#584 opened by adroitwhiz - 0
- 0
npm-published packages should follow semver
#896 opened by cwillisf - 1
CPU touching color does not always match GPU/Scratch 2
#1029 opened by Xeltalliv - 3
SVG WebFont Families DO NOT Import Properly
#975 opened by AlexDev404 - 2
- 2
Question while developing
#961 opened by Norbiros - 3
- 1
Renderer crashes easily on iOS/iPadOS
#963 opened by ScolderCreations - 2
scratch on firefox runs slower than chrome
#957 opened by SmearyThrower - 2
- 2
scratch-render currently fails scratch-gui tests
#945 opened by cwillisf - 0
extractDrawable is dead code
#816 opened by adroitwhiz - 6
"Is Touching" behavior can be different on devices with different pixel densities/after going to full screen and back
#656 opened by fsih - 0
JSDoc for `SVGSkin.resetMIPs` is incorrect
#814 opened by adroitwhiz - 0
Sprites disappear in "mystery mode"
#836 opened by adroitwhiz - 0
- 8
- 2
Uploading textures via ImageData is slower than doing it via regular images
#731 opened by adroitwhiz - 0
`updateDrawableProperties` is dead code
#721 opened by adroitwhiz - 10
Should vector skins/costumes always be rendered with a resolution greater than their screen-space dimensions?
#620 opened by adroitwhiz - 1
- 0
- 2
scratch-render tests fail locally on node 12
#680 opened by fsih - 0
- 0
- 0
Text bubbles are counted for "touching color" purposes in 3.0, but not in 2.0
#577 opened by adroitwhiz - 1
- 0
"Touching color" blocks on CPU path don't apply brightness or color effects properly
#578 opened by adroitwhiz - 0
- 0
Pen anti-aliasing is inconsistent on iOS devices
#671 opened by RexScratch - 3
"touching (sprite)" could be faster
#663 opened by adroitwhiz - 6
- 0
Giant sprites get cut off when dragged
#657 opened by fsih - 0
Pick could be more efficient if it checked if candidate bounding boxes hit the mouse before checking actual pixels
#640 opened by fsih - 1
- 0
Convex hulls should be calculated in texture space, not "native size" space
#592 opened by adroitwhiz - 3
- 3
Gradient Outlines Glitched
#635 opened by GrahamSH-LLK - 0
Dragging sprites/extractDrawable leaks memory
#567 opened by adroitwhiz - 0
Run tests on both the CPU and GPU again
#587 opened by adroitwhiz - 1
- 1
Integration tests aren't set up correctly on CI
#601 opened by cwillisf - 7
Pen line thickness changes depending on the length
#599 opened by apple502j - 3
- 1
- 0
Test the software rendering pipeline's results by comparing them to the GPU
#593 opened by adroitwhiz - 2
Brave's anti-canvas-fingerprinting behavior may subtly break "touching color"
#579 opened by adroitwhiz