/hydra

Max/MSP & Pure data wrapper object for sixense SDK. Allows to use a Razer Hydra gaming device, which includes two 3D position and orientation electromagnetic sensors.

Primary LanguageC++


__________________________________ HYDRA _________________________________


hydra : Max/MSP / Pure data wrapper object for sixense SDK. Compiled for and tested with Mac OSX 10.7 Copyright (C) 2012 Joseph Larralde

_________________________________ LICENSE ________________________________

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

__________________________________ FLEXT _________________________________

This object needs flext framework built and installed in order to be built. for more information see http://grrrr.org/research/software/flext

___________________________________ SDK __________________________________

To be built, it also needs an installation of the SDK from sixense which is downloadable here : http://sixense.com/developers, and flext compiled with links to it.


To only use the binaries (.pd_darwin or .mxo), at least you need to install the SDK. Unzip the sixenseSDK_linux_OSX.zip file downloaded from the previously mentioned address, open a terminal and cd to the newly created sixenseSDK_linux_OSX folder, then to the install subfolder, then type : python install.py When asked, select "osx 32 bits" (choice #5). This script will install sixense libraries in /usr/local/lib which must be there in order for the hydra object to work.