/webgpu-experiments

Just experimenting with WebGPU API

Primary LanguageTypeScript

Plaster

A experimental 2D-ish render/game engine.

Just experimenting with WebGL2 and WebGPU, with some sparks of Rust/C in Web Assembly here and there... maybe some semi exotic APIs like the Gamepad API or the WebTransport API.

  • Full WbGL2 support
  • Limited WebGPU setup
  • Full support WebGL2
  • Orthogonal camera
  • Sprite loading
  • 2-axis + flat rotation movement control
  • Basic camera (orthogonal?) with some 3D or parallax effect
  • Sprite animation (at least in infinite loop)
  • Lighting, 2D casting shadows, semi 2D normal maps
  • Multiplayer, maybe
  • Gamepad support, likely