sdjkxhb2016's Stars
SolarSLAM/ORB_SLAM2_with_ros
在ORB_SLAM2源码上,基于RGBD深度相机增加稠密点云重建线程、结合ROS增加ros-tf、pointcloud发布线程
SHU3DVision/SmartEye
深度、点云图像的实时显示
sugar10w/KinectToModel
从libfreenect2获取数据;点云旋转、拼合后获取物体模型
czh55/TriangularMeshing
点云三角化
opencv/opencv
Open Source Computer Vision Library
generalized-intelligence/GAAS
GAAS is an open-source program designed for fully autonomous VTOL(a.k.a flying cars) and drones. GAAS stands for Generalized Autonomy Aviation System.
bumptech/glide
An image loading and caching library for Android focused on smooth scrolling
hujinchen/Image_upload_aliyun
微信小程序上传图片到阿里云oss
Snailclimb/JavaGuide
「Java学习+面试指南」一份涵盖大部分 Java 程序员所需要掌握的核心知识。准备 Java 面试,首选 JavaGuide!
YKPublicGame/LayaYKFamework
Laya前端开源框架
superzys/YKFrame
for laya 2.0 ts
aliyun/aliyun-openapi-net-sdk
Alibaba Cloud SDK for .NET
tencentyun/cos-js-sdk-v5
腾讯云 COS JS SDK(XML API)
xl18zwd/EchartsDemo
Laya整合echarts示例
2881099/dotnetGen_mysql
.NETCore + Mysql 生成器
fairygui/FairyGUI-layabox
A flexible UI framework for LayaAir
layabox/LayaAir1.0
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
wechat-miniprogram/miniprogram-demo
微信小程序组件 / API / 云开发示例
YarnSpinnerTool/YarnSpinner
Yarn Spinner is a tool for building interactive dialogue in games!
UnityTechnologies/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
UnityTechnologies/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
egametang/ET
Unity3D Client And C# Server Framework
gabstv/Farseer-Unity3D
Farseer Physics Unity3D port
roubincode/ETServer
C#游戏框架Egametang的纯服务器独立版本
fairygui/FairyGUI-unity
A flexible UI framework for Unity
Viagi/LandlordsCore
ET斗地主Demo,ET开源链接:https://github.com/egametang/ET
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
Ourpalm/ILRuntimeU3D
Unity3D demo project for ILRuntime
GameBuildingBlocks/UnityComponent
Unity Resource Component