Exploring 3d development
- Rendering a basic box
- Adding a light
- ShadowsImporting Models FBX
- Combining FBX Animations into a GLTF
- Animations and blending
- Animation Additive Blending
- Physics
- Equipment Points (equiping sword/shield/etc)
- Third Person Camera
- Map Loader
- Raycast grid axis aligned
- Particle notes
- Misc Notes
- Render a basic cube
- Adding a light
- A Texture
- shadows
- arcball camera
- Movement
- Physics
- Jumping
- Load a model
- Animate that model
- Putting animations together
- model anchors
- An inventory
- Equip an item
- Targeting
- Make a monster
- Make the monster chase the player
- Text / 2D ingame
- Fight the monster
- Drop items from a monster
- Pickup that item
- 3D maps