/Channel-packing

software to pack textures into image RGBA channels

Primary LanguageC#MIT LicenseMIT

Channel-packing

software to pack textures into image RGBA channels

this program is ideal if you want to pack individual grayscale textures in one image. image

  1. Open ChannelPacking.exe
  2. Click load under the color channel into which you want to insert texture.

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  1. The Windows dialog appears. Select the texture and click open.

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  1. Repeat for other textures. Empty channels will be black (the alpha channel will not be added).
  2. When you are done click save.

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  1. The Windows dialog appears. Enter a file name and click save.

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You now have textures packed.

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Example of use in Unreal Engine

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