Pinned Repositories
cclib
c++ port of the creative computing particle system (http://code.google.com/p/creativecomputing)
msaa-shadow-fix
A little fix for the directional shadows with msaa enabled in Unity3d.
shadergraph-mipmap-fog
Sample implementation of mipmap fog using URP and ShaderGraph
shadergraph-vertex-explosion
sss-unity
Sub Surface Scattering Approximation Shader for Unity 3D
urp-ssao
Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline
urp_kawase_blur
URP renderfeature test project
sebastianhein's Repositories
sebastianhein/urp_kawase_blur
URP renderfeature test project
sebastianhein/sss-unity
Sub Surface Scattering Approximation Shader for Unity 3D
sebastianhein/urp-ssao
Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline
sebastianhein/shadergraph-mipmap-fog
Sample implementation of mipmap fog using URP and ShaderGraph
sebastianhein/msaa-shadow-fix
A little fix for the directional shadows with msaa enabled in Unity3d.
sebastianhein/shadergraph-vertex-explosion