Must destroy is used to create a paramterized destructor for a type that must be explicitly called.
MustDestroy<T, Args>
acts as a guard for a wrapped type that implements the Destroy
trait, that causes a panic
if the guard is dropped.
However, calling destroy upon the guard, will call destroy on wrapped child, and will be consumed safely.
use must_destroy::{MustDestroy, Destroy};
struct MyDestroyableItem;
impl Destroy<(&'_ str, i32)> for MyDestroyableItem {
fn destroy(self, args: (&str, i32)) {
// Do things to destroy item...
// Just to show our arguments got through fine
assert_eq!("Test String", args.0);
assert_eq!(12, args.1);
}
}
fn main() {
let destroy_me = MustDestroy::new(MyDestroyableItem);
// Dropping the item here would cause a panic at runtime
// drop(destroy_me)
// However calling destroy will consume the item, and not cause
// a panic.
// We currently have to pass the arguments as a tuple.
//
// I'd like to be able to hide the need to do this though.
destroy_me.destroy(("Test String", 12));
}