sektek's Stars
phaserjs/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
microsoft/WSL
Issues found on WSL
valkey-io/valkey
A flexible distributed key-value datastore that supports both caching and beyond caching workloads.
miki151/keeperrl
Source code of KeeperRL
grafana/grafana
The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many more.
grafana/loki
Like Prometheus, but for logs.
grafana/tempo
Grafana Tempo is a high volume, minimal dependency distributed tracing backend.
microsoft/generative-ai-for-beginners
18 Lessons, Get Started Building with Generative AI đź”— https://microsoft.github.io/generative-ai-for-beginners/
mozilla/readability
A standalone version of the readability lib
authelia/authelia
The Single Sign-On Multi-Factor portal for web apps
xtermjs/xterm.js
A terminal for the web
00-Evan/shattered-pixel-dungeon
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
semantic-release/semantic-release
:package::rocket: Fully automated version management and package publishing
Sairyss/domain-driven-hexagon
Learn Domain-Driven Design, software architecture, design patterns, best practices. Code examples included
cloudevents/spec
CloudEvents Specification
eclipse-uprotocol/up-spec
uProtocol Specifications
goldbergyoni/nodebestpractices
:white_check_mark: The Node.js best practices list (July 2024)
thejinchao/turbolink
TurboLink is an unreal engine plugin enables Google gRPC work with Unreal Engine using C++ and Blueprint
weigert/SimpleHydrology
Procedural Hydrology / River / Lake Simulation
lorenSchmidt/fractal_cell_noise
a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise
PowerShell/PowerShell
PowerShell for every system!
cycfi/elements
Elements C++ GUI library
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
microsoft/Microsoft-3D-Movie-Maker
This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
gemrb/gemrb
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
WolfireGames/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Arcnor/pixel-dungeon-gdx
LibGDX port of the awesome Pixel Dungeon
Anuken/Mindustry
The automation tower defense RTS
dandrino/terrain-erosion-3-ways
Three Ways of Generating Terrain with Erosion Features