Group Project: Yanjun Liu, Rayna Liu, Zheyue Wang
Video games are a billion-dollar business and have been for many years since the first games emerged in the 1970s. During the COVID-19 pandemic, gaming has become entertainment and time filling for many people. Especially, the Nintendo games, Playstation games, and PC games. As a result, there is an increased interest in gaming and video game sales have increased due to COVID-19-related lockdown measures. In this project, we are going to analyze the sales trends from more than 16,500 popular video games.
This dataset contains a list of video games with sales greater than 100,000 copies form Kaggle.
- AWS S3
- AWS Athena
- AWS Host a Static Website
- AWS Polly
Our repoistory contain:
- vgsales.csv
- Video Games Sales
- VG_Sales_Python_Visualization.html
- HTML file of python analysis of the video games sales
- Athena Query Result and Python Visualization Code
- Question 1.csv
- Question 2.csv
- Question 3-1.csv
- Question 3-2.csv
- Question 3-3.csv
- Question 3-4.csv
- Question 4.csv
- VG_Sales_Python_Visualization.ipynb -- python file
- Demo
- Demo Instruction.docx
- Demo Speech Notes.docx
- CC Group 8 Final Project Presentation.pptx
- Presentation of final project
- Look at the powerpoint CC Group 8 Final Project Presentation.pptx.
- If you have any issue to play Demo video, click Here.
- Check python code click Github Pages.
If any problem in code, going to Zheyue Wang GitHub click Here and Yanjun Liu GitHub click Here.