/drago_speech_recognition

Primary LanguageObjective-CBSD 2-Clause "Simplified" LicenseBSD-2-Clause

drago_speech_recognition

Based on rxlabz plugin

Objective C and Java Flutter plugin.

A flutter plugin to use the speech recognition iOS10+ / Android 4.1+ and MacOS 10.15+

Setup:

iOS and MacOS

Add this on your Info.plist

<key>NSMicrophoneUsageDescription</key>
<string>This application needs to access your microphone</string>
<key>NSSpeechRecognitionUsageDescription</key>
<string>This application needs the speech recognition permission</string>

Android

Nothing to do :)

Usage:

//..
_speech = SpeechRecognition();

// The flutter app not only call methods on the host platform,
// it also needs to receive method calls from host.
_speech.setAvailabilityHandler((bool result) 
  => setState(() => _speechRecognitionAvailable = result));

// handle device current locale detection
_speech.setCurrentLocaleHandler((String locale) =>
 setState(() => _currentLocale = locale));

_speech.setRecognitionStartedHandler(() 
  => setState(() => _isListening = true));

// this handler will be called during recognition. 
// the iOS API sends intermediate results,
// On my Android device, only the final transcription is received
_speech.setRecognitionResultHandler((String text) 
  => setState(() => transcription = text));

_speech.setRecognitionCompleteHandler(() 
  => setState(() => _isListening = false));

// 1st launch : speech recognition permission / initialization
_speech
    .activate()
    .then((res) => setState(() => _speechRecognitionAvailable = res));
//..

speech.listen(locale:_currentLocale).then((result)=> print('result : $result'));

// ...

speech.cancel();

// ||

speech.stop();