Pinned Repositories
Bang
Bang 3D Game Engine.
BangEditor
Bang Editor, made with Bang.
3DRaytracer
3D Raycaster in C++ from scratch. Currently supporting indirect lighting, reflection, refraction, transparency, etc.
AsciiEngine
3D Game Engine in ASCII 256color-terminal. From scratch using C++. ( Actually using our AsciiGL graphics library, which is from scratch in C++ too)
BabySimulator
[UNITY] Baby simulator game, with rigged controllable baby model. Made with Unity.
BSPOpenGL
Use of BinarySpacePartitions in large 3D OpenGL scenes, with a nice GUI in Qt to do experiments
GGJ-2016
Global Game Jam 2016. Multiplayer game created for the Global Game Jam 2016 (in Barcelona). Used Unity.
sephirot47's Repositories
sephirot47/AsciiEngine
3D Game Engine in ASCII 256color-terminal. From scratch using C++. ( Actually using our AsciiGL graphics library, which is from scratch in C++ too)
sephirot47/3DRaytracer
3D Raycaster in C++ from scratch. Currently supporting indirect lighting, reflection, refraction, transparency, etc.
sephirot47/SurvivalUnrealGame
Survival game made using the Unreal Engine 4 game engine.
sephirot47/RandTube
Android application to get random youtube videos!
sephirot47/VGAStone
[UNITY] An online multiplayer hearthstone of VGAFIB(my association), made with Unity.
sephirot47/CUDAFaceDetection
CUDA program to locate faces in a picture.
sephirot47/Guisantesyaceitunas
sephirot47/Slide
Unity mobile game. The goal is to go from an origin point to a goal point on the screen, drawing the path with your finger without lifting it, and avoiding some obstacles, as fast as you can.
sephirot47/BSPOpenGL
Use of BinarySpacePartitions in large 3D OpenGL scenes, with a nice GUI in Qt to do experiments
sephirot47/GGJ-2016
Global Game Jam 2016. Multiplayer game created for the Global Game Jam 2016 (in Barcelona). Used Unity.
sephirot47/Bugz
sephirot47/BugzLibGDX
sephirot47/BUILD
A Unity game of building your own inventions and giving them life
sephirot47/CL
Compilers subject for college
sephirot47/CPDS
sephirot47/ezcommon
sephirot47/ezgl
sephirot47/ezmath
sephirot47/fenics-tutorial
Source files and published documents for the FEniCS tutorial.
sephirot47/GGJ18_KeyVirus
Entry for the Global Game Jam 2018. Made with Bang,
sephirot47/GGJ19
Global Game Jam 2019
sephirot47/GGJ_2021
sephirot47/GirlDress
Game for a friend in HTML5 & Pixi.js
sephirot47/Guaypout
sephirot47/ia-pddl
sephirot47/MiniDFT
MiniDFT application for the ISC-2017
sephirot47/PerlinNoise2D
Testing Perlin Noise texture generations in 2D
sephirot47/PizzaRun
Game made for a VGA game jam. Used Unity.
sephirot47/Roadchestra
Car app that lets you create a song queue made by all the passengers via bluetooth. Made for SEAT Hackathon 2016.
sephirot47/unity-mesh-smoothing
Mesh smoothing algorithm for Unity.