It's a plugin that create staticBody and colliders in a scene.
- Add to addons forlder, and active plugin from project settings pannel
- Then A new panel dock appears on the right bottom position.
- Create: By default add and staticBody and a trimesh collider to all MeshInstance children from active scene.
- Remove: Remove all staticBody and colliders from all Meshinstances from active scene.
- UpdateList: Show a meshinstances list from active scene and lets you change the kind of collider is going to be generated, from trimesh to convexMesh