SDL_image 1.2.12 for D Created by: Seth Ballantyne <seth.ballantyne@gmail.com> This is a D binding to SDL_image I've created for my own use. I've made it publicly available on the off-chance someone else might find it useful. This has only been tested on Windows. You'll also need the SDL binding at https://github.com/sethballantyne/SDL-1.2.15-for-D, along with SDL_image.lib; grab it at /lib/x86/SDL.lib. 32-bit only at this time. If you want to convert your own for any reason, see below. to use the SDL_image binding in your project: dmd <your source files> SDL.d SDL_image.d -c link <your object files> SDL.obj SDL_image.obj SDL.lib SDL_image.lib to avoid the command prompt window appearing when the resulting binary is executed, add /subsystem:windows to the link command line: link <your object files> SDL.obj SDL_image.obj SDL.lib SDL_image.lib /subsystem:windows the 32-bit VC++ .lib file was converted to OMF format using comf2omf that comes with the free version of the Borland compiler. You can find it on the Embarcadero website or easier yet, search archive.org; you'll want version 5.5. Digital Mars has their own but I've never used it. coff2omf SDL_image.lib SDL_image_converted.lib it'll spit out a converted library as SDL_image_converted.lib. you can find a converted version of the 32-bit lib for your use at /lib/x86/SDL_image.lib. The code is released under the MIT license; have fun.