Issues
- 0
Start, Game Over, Victory messages
#18 opened by SongWithoutWords - 0
Enemies fire at player
#27 opened by SongWithoutWords - 0
Gameplay balance pass
#48 opened by SongWithoutWords - 0
- 0
Boid flocking behaviour for enemies
#26 opened by SongWithoutWords - 0
Enemies
#12 opened by DeviceLimit - 0
Come up with game name
#19 opened by SongWithoutWords - 0
- 0
Align the camera better with the player to make movement less confusing
#30 opened by SongWithoutWords - 0
- 0
Capture the mouse
#46 opened by SongWithoutWords - 0
Bullet/projectiles interact with and damage or kill enemies and player
#28 opened by SongWithoutWords - 0
Trigger sound effect for player firing
#35 opened by SongWithoutWords - 0
Shooting mechanic
#9 opened by DeviceLimit - 0
Trigger sound effect for enemy firing
#36 opened by SongWithoutWords - 0
Add targeting reticle UI element
#45 opened by SongWithoutWords - 0
- 0
- 0
Trigger sound effect for victory
#38 opened by SongWithoutWords - 0
Gameplay logic for various collisions
#42 opened by SongWithoutWords - 0
Add glTF for asteroids
#41 opened by SongWithoutWords - 0
- 0
Get GLTF loading working
#17 opened by SongWithoutWords - 0
Initial random velocity for asteroids
#39 opened by SongWithoutWords - 0
- 0
Implement Ambient Audio
#33 opened by DeviceLimit - 0
Add Skybox
#8 opened by SongWithoutWords - 0
Procure sound effects
#7 opened by SongWithoutWords - 0
- 0
- 0
Initial scene
#1 opened by SongWithoutWords - 0
Earth in scene
#5 opened by SongWithoutWords - 0
Camera follows player
#16 opened by SongWithoutWords - 0
Player controls
#2 opened by SongWithoutWords - 0
Gravity between objects
#3 opened by SongWithoutWords - 0
Upgrade Bevy version
#24 opened by SongWithoutWords - 0
Asteroids in scene
#6 opened by SongWithoutWords - 0
Landing on/getting to earth
#15 opened by DeviceLimit - 0
Multiple possible victories
#14 opened by DeviceLimit - 0
- 0
Limited fuel
#11 opened by DeviceLimit - 0
Controller support
#10 opened by DeviceLimit