Pinned Repositories
cgenc
Simple C generics generator for C.
flux
Flux build system - simple, experimental build system for C/C++ projects, written in Python!
flux-samples
Flux samples for Flux build system (https://github.com/seyhajin/flux)
llvm-ir-zig
🚀 A minimal example to create and execute a LLVM IR module in Zig.
sokol-minimal-app
A minimal 'sokol' application.
webgl2-wasm-sdl-sokol-sprite
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
webgpu-wasm-c
🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
webgpu-wasm-zig
🚀 A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
wonkey-game-engine-starter
A Wonkey 2D/3D game engine starter project using SDL2 and ANGLE statically linked into a standalone executable.
seyhajin's Repositories
seyhajin/webgpu-wasm-c
🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
seyhajin/webgpu-wasm-zig
🚀 A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
seyhajin/flux-samples
Flux samples for Flux build system (https://github.com/seyhajin/flux)
seyhajin/sokol-minimal-app
A minimal 'sokol' application.
seyhajin/webgl2-wasm-sdl-sokol-sprite
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
seyhajin/flux
Flux build system - simple, experimental build system for C/C++ projects, written in Python!
seyhajin/llvm-ir-zig
🚀 A minimal example to create and execute a LLVM IR module in Zig.
seyhajin/cgenc
Simple C generics generator for C.
seyhajin/wonkey-game-engine-starter
A Wonkey 2D/3D game engine starter project using SDL2 and ANGLE statically linked into a standalone executable.
seyhajin/allegro5
The official Allegro 5 git repository. Pull requests welcome!
seyhajin/bmx3d
The unofficial clone archive of bmx3d (Max3d for BlitzMax) from http://code.google.com/p/bmx3d/
seyhajin/filament-web-samples
Basic setup and use of Filament for the web platform through these tutorials.
seyhajin/flux-mods
Flux modules for Flux build system (https://github.com/seyhajin/flux)
seyhajin/raylib
A simple and easy-to-use library to enjoy videogames programming
seyhajin/tinycc
Unofficial mirror of mob development branch
seyhajin/webpack-project-template
Webpack project starter environment
seyhajin/blitz3d_soloud
Blitz3D SoLoud Edition
seyhajin/FNA
FNA - Accuracy-focused XNA4 reimplementation for open platforms
seyhajin/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
seyhajin/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
seyhajin/libsgd
seyhajin/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
seyhajin/sdl
Simple Directmedia Layer
seyhajin/seyhajin
Github Profile
seyhajin/seyhajin.github.io
seyhajin/sgf
Simple Game Framework
seyhajin/sokol
minimal cross-platform standalone C headers
seyhajin/stb
stb single-file public domain libraries for C/C++
seyhajin/three.js
JavaScript 3D Library.
seyhajin/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.