Import STEP file in my scene
Closed this issue · 2 comments
maelp commented
Hi,
I'd like to use replicad to build an object, but one of the elements of this object should be imported from an existing mesh (as .glb or .step file), is that possible?
maelp commented
Just saw this so I guess I can close the issue 😅
https://github.com/sgenoud/replicad/blob/main/packages/replicad/src/importers.ts#L13
raydeleu commented
Can you show an example how you use this function? I struggle to make the
workbench read a file and display the shape. I tried something like the
code below but it doesn't work.
const {importSTEP} = replicad;
function main()
{
async function readFile(file) {
try {
const contents = await file.text();
const blob = new Blob([contents], { type: 'text/plain' });
return blob
}
catch (err) {
console.error('Error reading file:', err);
}
}
let bigblob = readFile("/Users/test/Downloads/holder.step");
let shape = importSTEP(bigblob);
return shape
}
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Closed #111 <#111> as completed.
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