/spare-engine

C++ game engine using OpenGL, SDL, Lua

Primary LanguageC++MIT LicenseMIT

spare-engine

Open-source C++ game engine using OpenGL, SDL, Lua, Bullet physics

I'm making a game engine mostly for fun and learning.

High Level To-do List

  • Finish OpenGL tutorial (here)
  • Mostly done, I'll add lighting later
  • Implement Entity-Component-System design (reference)
  • Going to try different pre-made ECS implementations (corgi?)
  • Add Lua scripts to game objects
  • Add Bullet physics to game objects
  • Load resources from zip archives
  • Low priority