Object-Oriented Programming (OOP) using Java
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Introduction to OOP: Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of "objects," which are instances of classes. Java is an object-oriented programming language that embraces the principles of OOP.
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Classes and Objects:
Class: A class is a blueprint or template that defines the structure and behavior of objects. Object: An object is an instance of a class, representing a real-world entity.
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Object-Oriented Programming (OOP) using Java
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Introduction to OOP: Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of "objects," which are instances of classes. Java is an object-oriented programming language that embraces the principles of OOP.
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Classes and Objects:
Class: A class is a blueprint or template that defines the structure and behavior of objects. Object: An object is an instance of a class, representing a real-world entity. 3. Key OOP Principles:
a. Encapsulation: Encapsulation involves bundling data (attributes) and methods (functions) that operate on the data within a single unit, called a class. It enforces data hiding and access control through access modifiers (public, private, protected, default).
b. Inheritance: Inheritance allows a class (subclass/derived class) to inherit properties and methods from another class (superclass/base class). It promotes code reusability and hierarchical organization of classes.
c. Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass through method overriding and dynamic binding. This enables flexible and interchangeable behavior.
- Constructors and Destructors:
Constructor: A special method used to initialize an object when it's created. Constructors have the same name as the class and may be parameterized. Destructor: In Java, there's no explicit destructor. The Java Virtual Machine (JVM) automatically manages memory and cleans up objects using a garbage collector. 5. Access Modifiers: Access modifiers control the visibility of classes, methods, and attributes. The main access modifiers are:
public: Visible to all. private: Visible only within the class. protected: Visible within the class and its subclasses. Default (no modifier): Visible within the same package.
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Methods and Method Overloading: Methods are functions defined within a class to perform specific actions. Method overloading involves defining multiple methods with the same name but different parameter lists.
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Inheritance and Polymorphism:
Inheritance: Derived classes inherit attributes and methods from their base classes. Java supports single inheritance for classes and multiple inheritance through interfaces. Polymorphism: Achieved through method overriding (providing a specific implementation in a subclass) and dynamic method binding.
- Abstract Classes and Interfaces:
Abstract Class: A class that cannot be instantiated and may contain abstract methods (methods without implementation). Abstract classes are meant to be subclassed. Interface: A contract specifying a set of methods that a class implementing the interface must provide. Interfaces allow multiple inheritance and facilitate loose coupling. 9. Method Overriding and Dynamic Binding: Method overriding involves providing a new implementation of a method in a subclass. Dynamic binding ensures that the appropriate method is called based on the object's actual class at runtime.
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Polymorphism and Interfaces: Interfaces enable polymorphism by allowing objects of different classes to be treated as instances of a common interface.
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Packages: Packages are used to organize classes and interfaces into namespaces. They help in avoiding naming conflicts and promote better code organization.
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Exception Handling: Java provides mechanisms to handle runtime errors gracefully using try-catch blocks. Exceptions are categorized into checked (compile-time) and unchecked (runtime) exceptions.
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Object Class: The Object class is the root class for all Java classes. It provides common methods such as toString(), equals(), and hashCode().
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Access Control and Packages: Access control modifiers (public, private, protected, default) control the visibility of members (attributes, methods, constructors) within classes and packages.
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Static Members and Methods: Static members (attributes and methods) belong to the class rather than instances. They are shared among all instances of the class.
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Final Keyword: The final keyword is used to declare constants, prevent method overriding, and create immutable classes.
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Inner Classes: Inner classes are classes defined within other classes. They can be used to achieve encapsulation and create more readable and maintainable code.
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Enumerations: Enums are special data types representing a group of constants. They improve code readability and type safety.
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Object Cloning: Java provides a mechanism for creating copies of objects through the clone() method. This process requires implementing the Cloneable interface.
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Java Standard Library: Java offers a rich standard library (Java API) that includes classes and packages for various purposes, such as data structures, I/O operations, networking, and more. Happy Learning:)