Simple C# class library for logging to syslog, console, and file, targeted to .NET Core, .NET Standard, and .NET Framework. For a sample app please refer to the included test project.
SyslogLogging is targeted to .NET Core, .NET Standard, and .NET Framework.
First things first - do you need help or have feedback? File an issue here! We'd love to hear from you.
- Breaking changes including new constructors and minor API changes
- Support for multiple syslog servers
- Simplified class definitions
By default, 127.0.0.1:514
is automatically included in the list of servers.
using SyslogLogging;
LoggingModule log = new LoggingModule(); // 127.0.0.1:514 is automatically included
log.Debug("This is a debug message!");
using SyslogLogging;
List<SyslogServer> servers = new List<SyslogServer>
{
new SyslogServer("logginghost.com", 2000),
new SyslogServer("myhost.com", 514)
};
LoggingModule log = new LoggingModule(servers, true); // true to enable console
log.Warn("Look out!");
using SyslogLogging;
LoggingModule log = new LoggingModule("mylogfile.txt");
log.Info("Here's some new information!");
using SyslogLogging;
List<SyslogServer> servers = new List<SyslogServer>
{
new SyslogServer("127.0.0.1", 514)
};
LoggingModule log = new LoggingModule(servers, true); // true to enable console
log.Settings.FileLogging = FileLoggingMode.SingleLogFile;
log.Settings.LogFilename = "mylogfile.txt";
log.Alert("We're going everywhere!");
When using FileLoggingMode.FileWithDate
, LoggingModule with append .yyyyMMdd
to the supplied filename in LogFilename
. When using FileLoggingMode.SingleLogFile
, the filename is left untouched.
Tested and works well in Windows in .NET Framework 4.5.2 or later or .NET Core. Tested and works well in Linux and OSX environments, too. Should work well in Mono environments. You may want to use the Mono Ahead-of-time compiler (AOT).
This package has also been tested with PaperTrail. Realistically, any cloud syslog server should work.
If you wish to change the colors used by the library, modify the Settings.Colors
property. A variable of type ColorScheme
exists for each severity level. To disable colors, set Settings.EnableColors
to false.
log.Settings.EnableColors = true;
log.Settings.Colors.Debug = new ColorScheme(ConsoleColor.DarkGray, ConsoleColor.Black);
We'd like to extend a special thank you to those that have helped make this library better, including:
@dev-jan @jisotalo
Please refer to CHANGELOG.md.