/connect4-cli

Play the popular Connect 4 game directly from your command line!

Primary LanguageC++

connect4-cli

Play the popular Connect 4 game directly from your command line!

Two people are required to play.

Demo

What is Connect 4?

According to Wikipedia, Connect Four is a two-player connection board game, in which the players choose a color and then take turns dropping colored tokens into a seven-column, six-row vertically suspended grid.

The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own tokens.

Installation Instructions

Nothing. Just download the release and execute the binary to start playing!

Compilation Instructions

Download the source code and go into the directory with the main.cpp file. Execute the following command for Windows:

g++ -std=c++17 main.cpp include\Connect4Board.h src\connect4Board.cpp include\Player.h include\Player.cpp -o bin\Release\connect4-cli-v0.1.exe -O3 -NDEBUG -s

or for Linux:

g++ -std=c++17 main.cpp include/Connect4Board.h src/connect4Board.cpp include/Player.h include/Player.cpp -o bin/Release/connect4-cli-v0.1.exe -O3 -NDEBUG -s

to get compile the release binary. Then simply execute it (located at bin/Release) to start playing.

For a debug build just remove the compilation flags at the end of the flag.


Another way to compile would be build using Code::Blocks.

Building with Visual Studio C++ is not recommended, because of a macro collision error.

Gameplay Instructions

The prompt at the bottom left shows which players turn it is. The corresponding player can enter the column number (from 1 to 7) in which they desire to place their coin.

Future Update Plans

This project, though completely playable, is still not over. I still have plans to:

  • Implement player names
  • Implement custom player symbol selection
  • Implement a separate function to handle the entire game loop
  • Fix certain stray implicit type conversions
  • Tidy up the code
  • Add more accurate and meaningful comments

Stay tuned!