shakesoda/tinyfx

remove dependency on opengl headers

Opened this issue · 0 comments

the GL headers are annoying (usually not available on the host system to begin with, pretty much completely duped in the case of gles, etc) and tinyfx already gathers its own function pointers, and only a small subset of what's in those headers is needed anyway.

just removing the includes and pasting in the relevant parts saves enough trouble to be worthwhile