Issues
- 0
crash on pi 4
#38 opened by shakesoda - 0
remove dependency on opengl headers
#37 opened by shakesoda - 1
add zig wrapper
#35 opened by shakesoda - 0
fix framebuffer invalidation
#36 opened by shakesoda - 0
support SSBO bindings for transient buffers
#34 opened by shakesoda - 0
add support for user-provided allocators
#33 opened by shakesoda - 0
change from 8-bit to 16-bit view id's
#32 opened by shakesoda - 0
add debug api
#19 opened by shakesoda - 1
test/fix gles2 support in master
#24 opened by shakesoda - 1
add (multi) draw indirect
#28 opened by shakesoda - 0
add lua bindings
#31 opened by shakesoda - 0
- 0
- 0
change resources returned to user to handles
#30 opened by shakesoda - 0
add direct msaa texture sampling
#29 opened by shakesoda - 0
add draw sorting
#11 opened by shakesoda - 1
add conditional rendering/occlusion queries
#26 opened by shakesoda - 0
add timer queries
#25 opened by shakesoda - 4
add buffer updating
#3 opened by shakesoda - 0
add 32-bit index buffer support
#15 opened by shakesoda - 0
add compressed texture support
#10 opened by shakesoda - 0
add thread safe command buffer submission
#18 opened by shakesoda - 2
finish compute support
#5 opened by shakesoda - 1
add view transforms
#9 opened by shakesoda - 1
finish implementing tfx_blit
#22 opened by shakesoda - 1
add msaa canvas resolve
#21 opened by shakesoda - 3
add stereo (vr) support
#6 opened by shakesoda - 3
add more canvas formats
#2 opened by shakesoda - 1
add arbitrary canvas framebuffer attachments
#13 opened by shakesoda - 1
add anisotropic filtering
#20 opened by shakesoda - 0
add sRGB (linear) texture support
#7 opened by shakesoda - 0
cache uniform locations
#17 opened by shakesoda - 2
fix memory leaks
#14 opened by shakesoda - 1
remove compile-time switches for gl versions
#16 opened by shakesoda - 1
- 1
check/fix windows support
#4 opened by shakesoda - 0
add CMake support
#12 opened by shakesoda - 0
add texture support
#1 opened by shakesoda