shamanDevel
Ph.D. student of computer science, now with Disney Research Studios, Zürich. Formerly with the Technical University of Munich.
Disney Research StudiosZürich, Switzerland
Pinned Repositories
AdaptiveSampling
Source code for "Learning Adaptive Sampling and Reconstruction for Volume Visualization"
cuMat
An expression template based linear algebra library running completely on the GPU using CUDA
DiffDVR
Differentiable Direct Volume Rendering - Source Code
fV-SRN
Fast Neural Representations for Direct Volume Rendering
IsosurfaceSuperresolution
Source code for the TVCG paper "Volumetric Isosurface Rendering with Deep Learning-Based Super-Resolution"
jME3-OpenCL-Library
A collection of utilities and libraries for OpenCL in the jMonkeyEngine 3
ProceduralTerrain
Set of tools to generate procedural terrain, edit them, and add details like rocks, water and plants.
quick-mlp
Fused Multi-layer-perceptrons in CUDA
SimpleVideoEditor
A simple video editor written in java
SparseSurfaceConstraints
Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020
shamanDevel's Repositories
shamanDevel/DiffDVR
Differentiable Direct Volume Rendering - Source Code
shamanDevel/fV-SRN
Fast Neural Representations for Direct Volume Rendering
shamanDevel/SparseSurfaceConstraints
Source code and data for "Correspondence-Free Material Reconstruction using Sparse Surface Constraints", CVPR 2020
shamanDevel/cuMat
An expression template based linear algebra library running completely on the GPU using CUDA
shamanDevel/AdaptiveSampling
Source code for "Learning Adaptive Sampling and Reconstruction for Volume Visualization"
shamanDevel/quick-mlp
Fused Multi-layer-perceptrons in CUDA
shamanDevel/IsosurfaceSuperresolution
Source code for the TVCG paper "Volumetric Isosurface Rendering with Deep Learning-Based Super-Resolution"
shamanDevel/SimpleVideoEditor
A simple video editor written in java
shamanDevel/jME3-OpenCL-Library
A collection of utilities and libraries for OpenCL in the jMonkeyEngine 3
shamanDevel/PixelRain
A small tool to create interesting pictures like a color explosion
shamanDevel/Ray-Splitting-for-DVR
Code and datasets for "Analytic Ray Splitting for Controlled Precision DVR", Sebastian Weiss and Rüdiger Westermann, EuroVis 2021.
shamanDevel/cuda-kernel-loader
CUDA Kernel Loader - dynamic kernel assembly and compilation
shamanDevel/VoxelErosion
Bachelor Thesis "Fast voxel-based hydraulic erosion"
shamanDevel/awesome-NeRF
A curated list of awesome neural radiance fields papers
shamanDevel/Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
shamanDevel/cuSZ
A GPU accelerated error-bounded lossy compression for scientific data.
shamanDevel/Flow.3D
Flow visualization tool
shamanDevel/FormelSolver
A simple logic solver performing the DPLL and Resolution algorithm
shamanDevel/glad
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
shamanDevel/ImageMagick
ImageMagick 7
shamanDevel/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
shamanDevel/jmonkeyengine
A complete 3D game development suite written purely in Java.
shamanDevel/lz4
Extremely Fast Compression algorithm
shamanDevel/Matterport
Matterport3D is a pretty awesome dataset for RGB-D machine learning tasks :)
shamanDevel/pytorch
Tensors and Dynamic neural networks in Python with strong GPU acceleration
shamanDevel/sumatrapdf
SumatraPDF reader
shamanDevel/TGA
Trainings Graphics API
shamanDevel/tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
shamanDevel/tthresh
C++ compressor for multidimensional grid data using the Tucker decomposition
shamanDevel/wfc
A C++ port of Wave Function Collapse Tiling