shanzhi666's Stars
sunsvip/GF_X
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
unity-atoms/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
jinsek/MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
parahunter/triangle-net-for-unity
Port of Triangle.NET for unity
ARM-software/astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
etnlGD/UnityAstcGpuEncoder
Encode astc texture in pixel shader
naivetang/HookUnityEngineMethod
Hook UnityEngine内的方法
Cysharp/R3
The new future of dotnet/reactive and UniRx.
aalhour/C-Sharp-Algorithms
:books: :chart_with_upwards_trend: Plug-and-play class-library project of standard Data Structures and Algorithms in C#
joshcamas/skinned-mesh-combiner
A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs
febucci/unitypackage-custom-hierarchy
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
killop/UnityResourceSolution
青霜-UnityResourceSolution
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
0ad/0ad
[DEPRECATED] Git mirror of the 0 A.D. SVN source code (migrated to https://gitea.wildfiregames.com on August 20th 2024)
nomic-ai/gpt4all
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
CyberFoxHax/Unity3D_PreviewRenderUtility_Documentation
Documenting the class since Unity Technologies wont
329258385/GPU-Driven-Render-Pipeline
wlgys8/GPUDrivenTerrainLearn
A Unity Project used for Learning GPU Driven Terrain Render
mixandjam/AC-Dialogue
Recreating the Dialogue system from Animal Crossing
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
dotnet-state-machine/stateless
A simple library for creating state machines in C# code
johnsoncodehk/unity-asset-inspector
Unity sub-asset editor
FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
egorovsa/paged-scroll-view
Unity asset
Kimbatt/unity-deterministic-physics
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
Real-Serious-Games/Fluent-State-Machine
Fluent API for creating state machines in C#