/dragonchess

Python version of the game that appeared in issue 100 of Dragon Magazine

Primary LanguagePythonGNU General Public License v3.0GPL-3.0

dragonchess

Python version of the game that appeared in issue 100 of Dragon Magazine

Description: https://en.wikipedia.org/wiki/Dragonchess

Dragonchess is a three-dimensional fantasy chess variant created by Gary Gygax, co-creator of the famed role-playing game Dungeons & Dragons. The game was introduced in 1985 in issue No. 100 of Dragon Magazine.

The Dragonchess gameboard consists of three vertically stacked 12×8 levels. The upper level (blue and white) represents the air, the middle level (green and amber) represents the land, and the lower level (red and brown) is the subterranean world (Gygax 1985:34).

The Dragonchess game pieces (42 per player) are an ensemble of characters and monsters inspired or derived from fantasy settings in Dungeons & Dragons. Intricate inter- and intra-level game piece capabilities are defined. As in chess, the game is won by delivering checkmate to the enemy king.

Resources:

The Dragonchess 3D gameboard: (https://en.wikipedia.org/wiki/File:Dragonchess_gameboard.png)