/save-load-system

Primary LanguageShaderLabMIT LicenseMIT

Save and Load System

This is a sample project that shows one way of building a Save & Load System in Unity.

The branches in this repo follow the implementation for the video series. Each branch represents the state of the system for a given video. The videos can be found on the below YouTube channel.

youtube.com/@ShapedByRainStudios

Please feel free to take the system from this example and use it however you'd like!