/supermeatboy-replay-system-example

How to recreate the replay system in the game Super Meat Boy using Unity

Primary LanguageShaderLabMIT LicenseMIT

Super Meat Boy Replay System Example

This is a sample project that shows one way of replicating the replay system in the game Super Meat Boy using Unity.

The branches in this repo represent the start and end points for implementation done in the video. The video can be found on the below YouTube channel.

youtube.com/@ShapedByRainStudios

Please feel free to take the this example project and use it however you'd like!