Pinned Repositories
8_Puzzle_Problem
It is played on a 3-by-3 grid with 8 square blocks labeled 1 through 8 and a blank square. Your goal is to rearrange the blocks so that they are in order. You are permitted to slide blocks horizontally or vertically into the blank square.
Algorithm_A_Star
A-Star (A*)search algorithm is an intelligent algorithm to solve a graph problem. Contrary to Depth First Search (DFS) and Breadth First Search (BFS), A* is an informed search algorithm which means that it takes into account the position/location of the goal while searching for it and hence it searches quite a few nodes to reach to the goal.
Bank_Management_System
This C++ programs on BANKING SYSTEM has account class with data members like account number,name,deposit, withdraw amount and type of account. Customer data is stored in a binary file. A customer can deposite and withdraw amount in his account. User can create, modify and delete account.
Banking_Record_System
Customer Billing System Project generates an application which can be used in any departmental store, shops, cafes etc. for billing to the customer.
BFS_8_puzzle_problem
Implement the 8 puzzle game and use the game as the basis to examine and analyze some of the fundamental search algorithms.
BFS_AI
BFS is a traversing algorithm where you should start traversing from a selected node (source or starting node) and traverse the graph layerwise thus exploring the neighbour nodes (nodes which are directly connected to source node).
Library_Management_System
This mini project in C Library Management System is a console application without graphic developed using the C programming language. In this, you can perform book-related operations like in a REAL library management system with computer.
NEXT-WORD-PREDICTOR-USING-LSTM
How does the keyboard on your phone know what you would like to type next? Language prediction is a Natural Language Processing - NLP application concerned with predicting the text given in the preceding text. Auto-complete or suggested responses are popular types of language prediction. The first step towards language prediction is the selection of a language model.
Ping_and_Traceroute
Write a program for simulating ping and traceroute commands.
Unification-and-Resolution-for-real-world-problems
Aim: - To implement unification and resolution for real-world problems AI using Python.
sharmaparnika's Repositories
sharmaparnika/Ping_and_Traceroute
Write a program for simulating ping and traceroute commands.
sharmaparnika/NEXT-WORD-PREDICTOR-USING-LSTM
How does the keyboard on your phone know what you would like to type next? Language prediction is a Natural Language Processing - NLP application concerned with predicting the text given in the preceding text. Auto-complete or suggested responses are popular types of language prediction. The first step towards language prediction is the selection of a language model.
sharmaparnika/Bank_Management_System
This C++ programs on BANKING SYSTEM has account class with data members like account number,name,deposit, withdraw amount and type of account. Customer data is stored in a binary file. A customer can deposite and withdraw amount in his account. User can create, modify and delete account.
sharmaparnika/Snake_and_Ladder_Game
This C++ program on SNAKE AND LADDER GAME is a simple text base game.We have used procedure oriented method to design this game. This program is without grahics to keep program simple for beginners. Two players can play this game and the player who cross 100 first is the winner.
sharmaparnika/Tic_Toe_Problem
The game Tic Tac Toe is also known as Noughts and Crosses or Xs and Os ,the player needs to take turns marking the spaces in a 3x3 grid with their own marks,if 3 consecutive marks (Horizontal, Vertical,Diagonal) are formed then the player who owns these moves get won.
sharmaparnika/Unification-and-Resolution-for-real-world-problems
Aim: - To implement unification and resolution for real-world problems AI using Python.
sharmaparnika/8_Puzzle_Problem
It is played on a 3-by-3 grid with 8 square blocks labeled 1 through 8 and a blank square. Your goal is to rearrange the blocks so that they are in order. You are permitted to slide blocks horizontally or vertically into the blank square.
sharmaparnika/Algorithm_A_Star
A-Star (A*)search algorithm is an intelligent algorithm to solve a graph problem. Contrary to Depth First Search (DFS) and Breadth First Search (BFS), A* is an informed search algorithm which means that it takes into account the position/location of the goal while searching for it and hence it searches quite a few nodes to reach to the goal.
sharmaparnika/BFS_8_puzzle_problem
Implement the 8 puzzle game and use the game as the basis to examine and analyze some of the fundamental search algorithms.
sharmaparnika/BFS_AI
BFS is a traversing algorithm where you should start traversing from a selected node (source or starting node) and traverse the graph layerwise thus exploring the neighbour nodes (nodes which are directly connected to source node).
sharmaparnika/Budget_App
To create a simple Budget Web App.
sharmaparnika/check_if_fibonacci
C++ program to check if input is a fibonacci number or not using brute force approach.
sharmaparnika/Client_and_Server
Implement a Socket Programming for Client – Server model
sharmaparnika/Climbing_stairs
You are climbing a staircase. It takes n steps to reach the top. Each time you can either climb 1 or 2 steps. In how many distinct ways can you climb to the top?
sharmaparnika/clock
Gives clock time.
sharmaparnika/Constraint_Satisfaction_Problem
AIM: To solve Crypt arithmetic problem in Python - Constrain and Satisfaction Problem
sharmaparnika/CRC_n_HAMMING_CODE
Simulation of error detection & correction code (CRC, Hamming code)
sharmaparnika/DFS_AI
A standard DFS implementation puts each vertex of the graph into one of two categories:
sharmaparnika/insect_catch_game
This is a fun game. All you have to do is catch the insect on the screen. When you execute the project you will see a text and button. You have to press the button and select the insect you want to catch. There is fly, mosquito, spider, and cockroaches. After you select the insect, the game starts.
sharmaparnika/Linear_Regression
Linear regression is one of the easiest and most popular Machine Learning algorithms. It is a statistical method that is used for predictive analysis.
sharmaparnika/Logistic-Regression
It is used for predicting the categorical dependent variable using a given set of independent variables.
sharmaparnika/Min_Max_Algorithm-
Mini-max algorithm is a recursive or backtracking algorithm which is used in decision-making and game theory. It provides an optimal move for the player assuming that opponent is also playing optimally.
sharmaparnika/Movie_app
This miniproject helps us create a simple Movie Web application project
sharmaparnika/Movie_Seat_Booking_system
We design an online Movie ticket booking system where a user can search a movie in a given city and book it.
sharmaparnika/Naive_Bayes_SMS_Spam_Detection
In this project I will be using the Naive Bayes algorithm to create a model that can classify SMS messages as spam or not spam, based on the training I give to the model.
sharmaparnika/Networking-Commands
Networking Commands
sharmaparnika/Propositional_Logic
Aim: - To implement Propositional Logic in AI using Python.
sharmaparnika/Stop_n_Wait
Implementation of Stop and Wait Protocol
sharmaparnika/Student_Report_Card_Generator
This C++ mini project on STUDENT REPORT CARD has student class with data members like roll no, name, marks and grade. Member functions in this class are used for accept / display details of students and a function to calculate grade based on marks obtained by student. Student Records are stored in binary file.
sharmaparnika/Vacuum_Cleaner
Vacuum cleaner problem is a well-known search problem for an agent which works on Artificial Intelligence. In this problem, our vacuum cleaner is our agent. It is a goal based agent, and the goal of this agent, which is the vacuum cleaner, is to clean up the whole area.