An online competitve TA/PdP/PPL clone.
There's multiple TA/PdP/PPL clones in development but they did not adhere to the teants below.
Open-source allows exploits to be found and patched. Open-source creates community ownership. Open-source encourages collaboration.
The community can trust this clone to be faithful frame-by-frame to the game/panel mechanics because the specs prove it.
Out-of-sync versions is frustrating. Its important the game can automatically update and with ease.
OSX, Windows, Linux.
If we want a game as competitive as SFV or other modern online fighting games, we need to adopt modern lag compensation techniques (UPD P2P).
Its important to keep tooling simple for easy long term maintenance and so people can jump into the codebase with minimal effort.
eg. I prefer coffescript and I could have easily installed webpack to support my preference to optimized my preferred workflow. But I decided its more important to forgo personal preferences and use what comes with whats supported with Chrome as long as doesn't put undue burden on development.