Issues
- 0
- 1
- 3
Switch over to a binary protocol
#42 opened by sharvil - 0
? to display key mapping / help ui
#44 opened by sharvil - 0
Figure out afterburner acceleration and max speed
#46 opened by sharvil - 0
Implement cloak and stealth
#45 opened by sharvil - 2
[Request] Show upgrades on UI
#7 opened by Adambean - 0
Support in Safari / OSX Mountain Lion
#39 opened by chrisburkegg - 0
[Suggestion] Implement bomb trail animation
#22 opened by BlueToast - 0
Update Weasel asset for Trench Wars zone
#40 opened by sharvil - 0
Add background images
#43 opened by sharvil - 0
Improve wall friction
#31 opened by BlueToast - 1
Weird behavior in the chat input field
#32 opened by kdak - 1
- 1
[Suggestion] Run dev.nanavati.net on port 80
#24 opened by BlueToast - 0
Weapon fire delays should be independent
#41 opened by sharvil - 1
- 2
- 1
- 1
Display of energy information to the player
#33 opened by kdak - 0
The game mechanics of strafing and afterburners
#35 opened by kdak - 1
[Suggestion] Thrust sprites should bounce off of walls like bullets and bombs
#30 opened by BlueToast - 1
- 1
- 1
Prizes break collision detection
#3 opened by sharvil - 1
Thrust animation graphic looks weird when moving full speed and suddenly reversing thrust
#29 opened by BlueToast - 0
[Idea] Rolling and enlarging thrust graphic
#28 opened by BlueToast - 0
[Suggestion] First frame of thrust animation graphic needs to be above player ship
#27 opened by BlueToast - 0
- 0
[Suggestion] Voice comm. and video chat
#25 opened by BlueToast - 1
- 2
- 1
- 1
- 4
- 1
[Suggestion] Chat text wrapping
#16 opened by BlueToast - 2
Render chat messages better
#5 opened by sharvil - 1
Bomb explosions are smaller than they should be
#19 opened by BlueToast - 2
Add a bomb blast radius
#6 opened by sharvil - 1
[Suggestion] Center canvas on screen
#14 opened by BlueToast - 1
- 0
Implement killing spree streaks
#11 opened by BlueToast - 0
[Suggestion] Use multiplexing on WebSockets
#8 opened by BlueToast - 0
Same user can sign in multiple times
#2 opened by sharvil - 0
Implement prize decay
#4 opened by sharvil - 0
Remove projectiles on player death / quit
#1 opened by sharvil