PhotoEditor
A Photo Editor library with simple, easy support for image editing using paints,text,emoji and Sticker like stories.
Features
- Drawing on image with option to change its Brush's Color,Size,Opacity and Erasing.
- Apply Filter Effect on image using MediaEffect
- Adding/Editing Text with option to change its Color with Custom Fonts.
- Adding Emoji with Custom Emoji Fonts.
- Adding Images/Stickers
- Pinch to Scale and Rotate views.
- Undo and Redo for Brush and Views.
- Deleting Views
- Saving Photo after editing.
Benefits
- Hassle free coding
- Increase efficiency
- Easy image editing
Getting Started
To start with this , you need to just simply add the dependencies in gradle file of app module like this
implementation 'ja.burhanrashid52:photoeditor:0.2.1'
or your can also import the :photoeditor module from sample for customization
Setting up the View
First you need to add PhotoEditorView
in your xml layout
<ja.burhanrashid52.photoeditor.PhotoEditorView
android:id="@+id/photoEditorView"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:photo_src="@drawable/got_s" />
Your can define your drawable or color resource directly using app:photo_src
Your can set the image programatically by getting source from PhotoEditorView
which will return a ImageView
so that you can load image from resources,file or (Picasso/Glide)
PhotoEditorView mPhotoEditorView = findViewById(R.id.photoEditorView);
mPhotoEditorView.getSource().setImageResource(R.drawable.got);
Building a PhotoEditor
To use the image editing feature you need to build a PhotoEditor which requires a Context and PhotoEditorView which we have setup in our xml layout
//Use custom font using latest support library
Typeface mTextRobotoTf = ResourcesCompat.getFont(this, R.font.roboto_medium);
//loading font from assest
Typeface mEmojiTypeFace = Typeface.createFromAsset(getAssets(), "emojione-android.ttf");
mPhotoEditor = new PhotoEditor.Builder(this, mPhotoEditorView)
.setPinchTextScalable(true)
.setDefaultTextTypeface(mTextRobotoTf)
.setDefaultEmojiTypeface(mEmojiTypeFace)
.build();
You can customize the properties in the PhotoEditor as per your requirement
Property | Usage |
---|---|
setPinchTextScalable() |
set false to disable pinch to zoom on text insertion.By deafult its true |
setDefaultTextTypeface() |
set default text font to be added on image |
setDefaultEmojiTypeface() |
set default font specifc to add emojis |
That's it we are done with setting up our library
Drawing
We can customize our brush and paint with diffrent set of property.To start drawing on image we need to enable the drawing mode
Type | Method |
---|---|
Enable/Disable | mPhotoEditor.setBrushDrawingMode(true); |
Bursh Size (px) | mPhotoEditor.setBrushSize(brushSize) |
Color Opacity (In %) | mPhotoEditor.setOpacity(opacity) |
Brush Color | mPhotoEditor.setBrushColor(colorCode) |
Brush Eraser | mPhotoEditor.brushEraser() |
Note: Whenever you set any property for brush for drawing it will automatically enables the drawing mode
Filter Effect
You can apply inbuild filter to the source images using
mPhotoEditor.setFilterEffect(PhotoFilter.BRIGHTNESS);
You can also apply custom effect using Custom.Builder
For more details check Custom Filters
Text
You can add the text with input text and colorCode like this
mPhotoEditor.addText(inputText, colorCode);
It will take default fonts provided in the builder,If you want diffrent fonts for diffrent text you can set typeface with each text like this
mPhotoEditor.addText(mTypeface,inputText, colorCode);
In order to edit the text you need the view which you will reacive in you PhotoEditor callback.This callback will trigger when you Long Press the added text
mPhotoEditor.setOnPhotoEditorListener(new OnPhotoEditorListener() {
@Override
public void onEditTextChangeListener(View rootView, String text, int colorCode) {
}
});
Now you can edit the text with a view like this
mPhotoEditor.editText(rootView, inputText, colorCode);
Emoji
You can add the Emoji by PhotoEditor.getEmojis(getActivity());
which will return a list of emojis unicodes
mPhotoEditor.addEmoji(emojiUnicode);
It will take default fonts provided in the builder,If you want diffrent Emoji fonts for diffrent emoji you can set typeface with each Emoji like this
mPhotoEditor.addEmoji(mEmojiTypeface,emojiUnicode);
Adding Images/Stickers
You need to provide a Bitmap to add you Images mPhotoEditor.addImage(bitmap);
Undo and Redo
mPhotoEditor.undo();
mPhotoEditor.redo();
Deleting
For deleting a Text/Emoji/Image you can click on the view to toggle the view highlighter box which will have a close icon so by on clicking on the icon you can delete the view
Saving
You need provide a file with callback method when edited image is saved
mPhotoEditor.saveAsFile(filePath, new PhotoEditor.OnSaveListener() {
@Override
public void onSuccess(@NonNull String imagePath) {
Log.e("PhotoEditor","Image Saved Successfully");
}
@Override
public void onFailure(@NonNull Exception exception) {
Log.e("PhotoEditor","Failed to save Image");
}
});
For more detail check Saving
How to contribute?
- Check out contribution guidelines 👉CONTRIBUTING.md
What's next?
- Croping Image with Custom Aspect ratio and more customization text/emoji/stickers
🤔
Questions?
Credits
This project is inspired from PhotoEditorSDK
License
Copyright 2018 Burhanuddin Rashid
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.