/DESERT_Underwater

DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols

Primary LanguageC++BSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

DESERT Underwater

DESERT Underwater: an NS-Miracle extension to DEsign, Simulate, Emulate and Realize Test-beds for Underwater network protocols

DESERT Underwater is a complete set of public C++ libraries that extend the NS-Miracle simulator to support the design and implementation of underwater network protocols. Its creation stems from the will to push the studies on underwater networking beyond simulations. Implementing research solutions on actual devices, in fact, is of key importance to realize a communication and networking architecture that allows heterogeneous nodes to communicate reliably in the underwater environment.

Documentation

See our github.io webpage

Website

Checkout our website

Samples

You can find a lot of samples at

DESERT_Underwater/DESERT/samples

along with some guides on how to use them.

Basic structure

The basic structure of DESERT adheres to the ISO/OSI communication protocol stack: this allows for ease of development and integration. A set of packers allows DESERT to also be connected to real devices, thus using the same code in both simulation and a real sea experiment.

Code style

Please take a look at the code style

Contributing to the project

Contributions from the community are welcome and appreciated. To maintain consinstency and provide ease of integration and readability, the project has a set of rules for coding and submitting changes. Please refer to CONTRIBUTING.md if you want to contribute. Before committing your changes, please give a read at this set of rules