Remake the Atari ST port of Super Sprint by Electric Dreams from 1985 in Python with Pygame
The idea is to:
- Get as close to the original as possible in terms of gameplay
- Fix the very few annoying things (mandatory wait of 5secs before each race for example)
- Add features like custom tracks and cars, custom music, and hopefully remote multiplayer...
- Learn Python and have fun!
- The game requires the pygame and numpy packages to run if you download teh source and want to run it interpreted.
- The first beta release is pre-compiled and packages for Linux, Mac OS & Windows just download, unzip and execute: Download Binaries
- Feel free to check existing questions and add you own: Q&A
The game starts in "Attract mode" cycliong thourgh several screens -Spash Screen, High Scores, best Laps, Credits etc.:
- Hit F1 for Options:
- Re-mapping of keyboard controls for 2 players
- Re-assigning of Gamepads & keyboard controls to any car color
- Hit F11 to toggle Scaled Window Mode (crashes on Raspberry Pi)
- Hit ESC or close the Window to Quit the Game
- Hit acclerate for any player to start a game:
- The first player to hit accelerate selects the track (left-right to choose, accelerate to select).
- Other players can join during track selection
- Once the track is selected the start screen is displayed: - Before each race any player can join the game by hitting accelerate - You can skip the countdown to start racing right away by hitting space
- Hit ESC or close the Window to Quit the Game
- Accelerate: Right Ctrl
- Left: Left
- Right: Right
- Accelerate: Left Ctrl
- Left: X
- Right: C
- First Detected Joystick:
- Any D-PAD or Analog Pad or Stick for Left and Right
- Any button for accelerate
- Second Detected Joystick
- Any D-PAD or Analog Pad or Stick for Left and Right
- Any button for accelerate