Pinned Repositories
abelkhan
分布式游戏服务器框架
ActModule
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
kbengine_unity3d_demo
This client-project is written for kbengine(a MMOG engine of server)
MaoshanOffspring
茅山项目
NewWorld
NodeCanvasExtraAction
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!
property-drawer-collection
カスタムプロパティの作品集
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
shi377034's Repositories
shi377034/NodeCanvasExtraAction
shi377034/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
shi377034/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!
shi377034/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
shi377034/SpaceMarine
shi377034/ActModule
shi377034/Actors-Unity3d-Framework
Ease the pain of decoupling data from behaviors in Unity3d
shi377034/algorithms
Bug-tracking for Jeff's algorithms book, notes, etc.
shi377034/AnyRPGCore
Open source Role Playing Game engine for Unity 3D written in C#.
shi377034/BeauRoutine
Coroutine and tweening framework for Unity3D
shi377034/BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
shi377034/charon-unity3d
This is Charon Game Data Editor Plug-in for Unity3D
shi377034/ecs-faq
Frequently asked questions about Entity Component Systems
shi377034/Entitas-Physics
Using Unity DOTS Physics with Entitas
shi377034/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
shi377034/EveStarmapVR
VR version of the Eve Online starmap
shi377034/FishNet
FishNet: Unity Networking Evolved.
shi377034/FLowCanvas-Macro-Library
FLowCanvas Macro Library
shi377034/jynew
金庸群侠传3D重制版
shi377034/Megumin.Net
shi377034/MyBox
MyBox is a set of attributes, tools and extensions for Unity
shi377034/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
shi377034/PixelGame-Public
PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)
shi377034/Rythe-Engine
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
shi377034/Tecs
Tecs (Transactional, Thread-safe, Templated ECS)
shi377034/TinaX
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
shi377034/Unity-ScriptTemplates
The script templates and namespace filler of Unity. It is just a backup for personal use.
shi377034/UnityExtensions
Unity 通用扩展,包括编辑器、运行时的即用扩展、API 扩展。目前含有 Tween(插值动画)、Path(样条路径)、FSM(状态机)、Save(存档)、Localization(本地化)等主要系统。
shi377034/UnityHFSM
A simple yet powerful class based hierarchical finite state machine for Unity3D
shi377034/xenko
Xenko Game Engine