/NSMBU-haxx

A compilation of code hacks for NSMBU. Also an example for the CafeLoader Project Compiler.

Primary LanguageC

NSMBU-haxx

A compilation of code hacks for NSMBU. Also an example for the CafeLoader Project Compiler (cemu branch is needed for building for cemu).
Pre-built versions can be found in the build folder. Stable builds are in the releases page.

Current haxx:

  • Custom music list
  • Space physics as area option (Area data "wrapByte & 2")
  • NSMBW-style SFX reverb and delay
  • Disabled Fast approximate anti-aliasing (FXAA)
  • Fixed zone BG offsets
  • Actor Spawner sprite (Added as sprite 724.)
  • Flip Block sprite (Added as sprite 725. Currently uses the Snake Block model.)
  • Magic Platform sprite (Added as sprite 726.)

Credits:

  • RicBent: Contribution to headers, original Actor Spawner and basic Magic Platform implementations
  • Modified dynamic_libs to work with this project, based on original implementation by dimok and Maschell fork