NSMBU-haxx
A compilation of code hacks for NSMBU. Also an example for the CafeLoader Project Compiler (cemu branch is needed for building for cemu).
Pre-built versions can be found in the build
folder. Stable builds are in the releases page.
Current haxx:
- Custom music list
- Space physics as area option (Area data "wrapByte & 2")
- NSMBW-style SFX reverb and delay
- Disabled Fast approximate anti-aliasing (FXAA)
- Fixed zone BG offsets
- Actor Spawner sprite (Added as sprite 724.)
- Flip Block sprite (Added as sprite 725. Currently uses the Snake Block model.)
- Magic Platform sprite (Added as sprite 726.)
Credits:
- RicBent: Contribution to headers, original Actor Spawner and basic Magic Platform implementations
- Modified dynamic_libs to work with this project, based on original implementation by dimok and Maschell fork