Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
apollonia
Tiny 2D physics engine
awesome-defect-detection
defect detection algorithm
awesome-SLAM-algorithm
SLAM algorithm
box2d
Box2D is a 2D physics engine for games
build-your-own-x
🤓 Build your own (insert technology here)
C-Plus-Plus
All Algorithms implemented in C++
circlify
Circle packing similar to squarify for treemap
clib2d
简单的2D物理引擎(CMake,OpenGL)
shicaiyuan's Repositories
shicaiyuan/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
shicaiyuan/ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
shicaiyuan/awesome-defect-detection
defect detection algorithm
shicaiyuan/awesome-SLAM-algorithm
SLAM algorithm
shicaiyuan/circlify
Circle packing similar to squarify for treemap
shicaiyuan/CnC_Remastered_Collection
shicaiyuan/Entitas-Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
shicaiyuan/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
shicaiyuan/facescape
FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction (CVPR2020)
shicaiyuan/GameEngine
shicaiyuan/GameEngineFromScratch
配合我的知乎专栏写的项目
shicaiyuan/godot
Godot Engine – Multi-platform 2D and 3D game engine
shicaiyuan/Hazel
Hazel Engine
shicaiyuan/holo_1_form
全纯1形式
shicaiyuan/jsketcher
Parametric 2D and 3D modeler written in pure javascript
shicaiyuan/lihang-code
《统计学习方法》的代码实现
shicaiyuan/MIT-Linear-Algebra-Notes
Notes for MIT-Linear-Algebra
shicaiyuan/OCCT
Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE. This is a clone of the official repository located on https://dev.opencascade.org/. Please use official development portal for registering issues and providing patches.
shicaiyuan/Open3D
Open3D: A Modern Library for 3D Data Processing
shicaiyuan/openMVG
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
shicaiyuan/ORB_SLAM3
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
shicaiyuan/PaddleHub
Awesome Pre-trained Models Toolkit Based on PaddlePaddle(180+ models, including CV, NLP, Audio and Video, Onekey Inference&Serving)
shicaiyuan/pumpkin-book
《机器学习》(西瓜书)公式推导解析,在线阅读地址:https://datawhalechina.github.io/pumpkin-book
shicaiyuan/redner
Differentiable rendering without approximation.
shicaiyuan/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
shicaiyuan/solvespace
Parametric 2d/3d CAD
shicaiyuan/taichi
Productive & portable programming language for high-performance, sparse & differentiable computing
shicaiyuan/TNN
TNN:由腾讯优图实验室打造,移动端高性能、轻量级推理框架,同时拥有跨平台、高性能、模型压缩、代码裁剪等众多突出优势。TNN框架在原有Rapidnet、ncnn框架的基础上进一步加强了移动端设备的支持以及性能优化,同时也借鉴了业界主流开源框架高性能和良好拓展性的优点。目前TNN已经在手Q、微视、P图等应用中落地,欢迎大家参与协同共建,促进TNN推理框架进一步完善。
shicaiyuan/UECS
Ubpa Entity-Component-System (U ECS) in Unity3D-style
shicaiyuan/umap
Uniform Manifold Approximation and Projection