Jekyll plugin, that adds Rails-alike assets pipeline, that means that:
- It allows you to write javascript/css assets in other languages such as CoffeeScript, Sass, Less and ERB.
- It allows you to specify dependencies between your assets and automatically concatenates them.
- It allows you to minify/compress your JavaScript and CSS assets using compressor you like: YUI, SASS, Uglifier or no compression at all.
- It supports JavaScript templates for client-side rendering of strings or
markup. JavaScript templates have the special format extension
.jst
and are compiled to JavaScript functions. - Adds MD5 fingerprint suffix for cache busting. That means your
app.css
will becomeapp-908e25f4bf641868d8683022a5b62f54.css
. Seecachebust
configuration option for other variants. - Produce gzipped versions of assets. See
gzip
configuration option for details. - Compass, Bourbon and Neat built-in support. See "Custom Vendors" below.
Jekyll-Assets uses fabulous Sprockets under the hood, so you may refer to Rails guide about Asset Pipeline for detailed information about amazing features it gives you.
Note: You must have an ExecJS supported runtime in order to use CoffeeScript.
For a quick start check out jekyll-assets introduction that shows how to use it step by step. Also you might want to take a look on my blog sources as a real-world example as well.
Add this line to your application's Gemfile:
gem 'jekyll-assets'
And then execute:
$ bundle
Or install it yourself as:
$ gem install jekyll-assets
First of all make sure to require it. Common practice is to add following line
into _plugins/ext.rb
file:
require "jekyll-assets"
Once plugin installed, you'll have following Liquid tags available:
{% javascript app %}
: Generates<script>
tag forapp.js
{% stylesheet app %}
: Generates<link>
tag forapp.css
{% image logo.png %}
: Generates<img>
tag forlogo.png
{% asset_path logo.png %}
: Returns resulting URL forlogo.png
{% asset app.css %}
: Returns compiled body ofapp.css
Also you'll have complimentary Liquid filters as well:
{{ 'app' | javascript }}
: Generates<script>
tag forapp.js
{{ 'app' | stylesheet }}
: Generates<link>
tag forapp.css
{{ 'logo.png' | image }}
: Generates<img>
tag forlogo.png
{{ 'logo.png' | asset_path }}
: Returns resulting URL forlogo.png
{{ 'app.css' | asset }}
: Returns compiled body ofapp.css
Filters are used mostly to render tag (or asset source) using variable that holds value of asset logical path rather than specifiyng it directly. Here's an example that speaks for itself:
{% if page.custom_css %}{{ page.custom_css | stylesheet }}{% endif %}
All compiled assets will be stored under assets/
dir of generated site.
Pipeline assets should be under your sources directory of Jekyll site. When a
file is referenced with liquid tag or with helper from another asset, Sprockets
searches the three default asset locations for it: _assets/images
,
_assets/javascripts
and _assets/stylesheets
.
For example these files:
_assets/stylesheets/app.css
_assets/javascripts/app.js
_assets/javascripts/vendor/jquery.js
would be referenced like this:
{% stylesheet app %}
{% javascript app %}
{% javascript vendor/jquery %}
You might want to require vendor/jquery.js
into your app.js
. To do so, just
put following line in the beginning of your app.js
to get it concatenated:
//= require vendor/jquery
$(function () {
alert('I love BIG BOOKS!');
});
If you want to use CoffeScript, just add .coffee
suffix to the file you want
and you're good to go. For example, here's how your app.js.coffe
might look
like:
#= require vendor/jquery
$ ->
alert 'I love BIG BOOKS! And small ones too!'
Notice, that vendor/jquery
is not required to be coffee script. You can easily
mix CoffeeScript and vanilla JavaScript, CSS and SCSS and SASS and LESS. The
difference is only in comments styles used with directives.
See detailed information about these directives below.
You might also want your stylesheets and javascripts to be minified. In this
case just install the uglifier
gem and any other gems you will be using, e.g.
sass
, coffee-script
. Then add following lines into your config.yml
:
assets:
js_compressor: uglifier
css_compressor: sass
If you want to use YUI compressor for minification, install yui-compressor
gem and put yui
in place of uglifier
and/or sass
in the config file.
You can also define and use your own compressor, see "Custom Compressors".
Let's go crazy now! Assume you want your blog's body
background color to be
white all the time, but red if you compiled your web-site in December. Just add
.erb
suffix extension and you can use ruby in your asset like this:
// file: _assets/stylesheets/app.css.sass.erb
body
background-color: <%= (12 == Date.today.month) ? "red" : "white" %>
Want more? Sure, here you are. You can use JavaScript templating with EJS or ECO
for example. Create a file _assets/javascripts/hello.jst.ejs
with following
contents:
<p>Hello, <span><%= name %></span>!</p>
<p><%= info %></p>
Then use it in your app.js
file like this:
#= require vendor/jquery
#= require hello
$ ->
$("body").html JST["hello"]
name: "ixti"
info: "I love BIG BOOKS! And small ones too!"
Finally, you might want to store your assets on Amazon S3 or any
CDN service you like. As said previously, all compiled/processed assets got
special MD5 checksum appended to their original filenames. So, for example,
your app.js.coffee
will become something like:
app-4f41243847da693a4f356c0486114bc6.js
By default, generated URLs will have /assets/
prefixes, but you will want to
change this if you are going to host assets somewhere else. This can be easily
changed via configuration:
assets:
baseurl: //my.super-cool-cdn.com/
Sprockets comes with good set of preconfigured compressors, but imagine you are not satisfied with default settings. For example you want to strip all comments but copyrights info. In this case you can define and use your own compressor.
To do so, first let's define new compressor in _plugins/ext.rb
:
require "jekyll-assets"
require "sprockets"
Sprockets.register_compressor 'application/javascript',
:my_uglifier, Uglifier.new(:comments => :copyright)
Once it's done, just tell assets to use my_uglifier
as js compressor:
assets:
js_compressor: my_uglifier
To improve build time, you can enabled compiled assets cache:
assets:
cache: true
This will keep cache of compiled assets in .jekyll-assets-cache
under source
of your jekyl site. If you want to use different location specify it instead of
true
, in this case it should be an absolute path or path relative to source
path of your jekyl site.
Sometimes you would like to have some 3rd-party vendors. For this purposes, normally all you have to do is to override default assets sources in config:
assets:
sources:
- _assets/images
- _assets/javascripts
- _assets/stylesheets
- _vendors/bootstrap/stylesheets
- _vendors/bootstrap/javascripts
But sometimes this is not enough. For example, with compass. As jekyll-assets
uses Sprockets internally, you can simply append "global" paths into it. Just
add following line into your _plugins/ext.rb
file:
require "sprockets"
Sprockets.append_path "/my/vendor"
That's it, now jekyll-assets will try to look for assets inside /my/vendor
path first.
For your comfort jekyll-assets has built-in support for some popular libraries.
Require jekyll-assets/compass
to enable, e.g.:
require "jekyll-assets"
require "jekyll-assets/compass"
Now you can add @import "compass"
in your SASS assets to get Compass goodies.
Note that if you want to use other than default Compass plugins/frameworks,
you must require them BEFORE jekyll-assets/compass
.
Require jekyll-assets/bourbon
to enable, e.g.:
require "jekyll-assets"
require "jekyll-assets/bourbon"
Now you can add @import "bourbon"
in your SASS assets to get Bourbon goodies.
Require jekyll-assets/neat
to enable, e.g.:
require "jekyll-assets"
require "jekyll-assets/neat"
Now you can add @import "neat"
in your SASS assets to get Neat goodies.
Note: This section extracted from Sprockets README.
Sprockets runs the directive processor on each CSS and JavaScript
source file. The directive processor scans for comment lines beginning
with =
in comment blocks at the top of the file.
//= require jquery
//= require jquery-ui
//= require backbone
//= require_tree .
The first word immediately following =
specifies the directive
name. Any words following the directive name are treated as
arguments. Arguments may be placed in single or double quotes if they
contain spaces, similar to commands in the Unix shell.
Note: Non-directive comment lines will be preserved in the final asset, but directive comments are stripped after processing. Sprockets will not look for directives in comment blocks that occur after the first line of code.
The directive processor understands comment blocks in three formats:
/* Multi-line comment blocks (CSS, SCSS, JavaScript)
*= require foo
*/
// Single-line comment blocks (SCSS, JavaScript)
//= require foo
# Single-line comment blocks (CoffeeScript)
#= require foo
You can use the following directives to declare dependencies in asset source files.
For directives that take a path argument, you may specify either a
logical path or a relative path. Relative paths begin with ./
and
reference files relative to the location of the current file.
require
path inserts the contents of the asset source file
specified by path. If the file is required multiple times, it will
appear in the bundle only once.
include
path works like require
, but inserts the contents of the
specified source file even if it has already been included or
required.
require_directory
path requires all source files of the same
format in the directory specified by path. Files are required in
alphabetical order.
require_tree
path works like require_directory
, but operates
recursively to require all files in all subdirectories of the
directory specified by path.
require_self
tells Sprockets to insert the body of the current
source file before any subsequent require
or include
directives.
depend_on
path declares a dependency on the given path without
including it in the bundle. This is useful when you need to expire an
asset's cache in response to a change in another file.
stub
path allows dependency to be excluded from the asset bundle.
The path must be a valid asset and may or may not already be part
of the bundle. Once stubbed, it is blacklisted and can't be brought
back by any other require
.
You can fine-tune configuration by editing your _config.yml
:
#
# Plugin: jekyll-assets
#
assets:
#
# Pathname of the destination of generated (bundled) assets relative
# to the destination of the root.
#
dirname: assets
#
# Base URL of assets paths.
#
baseurl: /assets/
#
# Pathnames where to find assets relative to the root of the site.
#
sources:
- _assets/javascripts
- _assets/stylesheets
- _assets/images
#
# Sets JS compressor. No compression by default.
# Possible variants: 'yui', 'uglifier', nil
#
js_compressor: ~
#
# Sets CSS compressor. No compression by default.
# Possible variants: 'yui', 'sass', nil
#
css_compressor: ~
#
# Sets cachebusting policy for generated assets.
#
# Possible variants:
#
# none - disables cachebusting
#
# source file: _assets/javascripts/app.css
# output file: _site/assets/javascriptis/app.css
# output URL: /assets/javascripts/app.css
#
# soft - leave filenames as-is, but `?cb=<md5>` suffix for URLs generated
# with `asset_path`, `javascript` and `stylesheet`:
#
# source file: _assets/javascripts/app.css
# output file: _site/assets/javascriptis/app.css
# output URL: /assets/javascripts/app.css?cb=4f41243847da693a4f356c0486114bc6
#
# hard - (default) injects cachebusting checksum into processed filename:
#
# source file: _assets/javascripts/app.css
# output file: _site/assets/javascriptis/app-4f41243847da693a4f356c0486114bc6.css
# output URL: /assets/javascripts/app-4f41243847da693a4f356c0486114bc6.css
#
cachebust: hard
#
# Whenever or not cache compiled assets (disabled by default).
# See `Compilation Cache` section of README for details.
#
cache: false
#
# Specifies list of MIME types that needs to have gzipped versions.
# You can set it to `false` to disable gzipping. Only javascripts and
# stylesheets are gzipped by default.
#
gzip: [ text/css, application/javascript ]
#
# Does not concatenates files requested by `javascript` and `stylesheet`
# helpers. Instead outputs multiple files in order they are required.
# Default: false
#
debug: false
Feel free to follow me on twitter, chat via jabber or write an e-mail. :D
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Added some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request
Copyright (C) 2012-2013 Aleksey V Zapparov (http://ixti.net/)
The MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.