shihchinw
Computer Graphics, Physically Based Rendering, Computer Animation Production.
Taipei, Taiwan
Pinned Repositories
alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
awesome-mobile-graphics
A curated list of various learning resources for computer graphics on mobile devices.
baktsiu
An image viewer designed for comparing images and examining pixel differences
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
libigl
Simple C++ geometry processing library.
numex
Numerical Exercises
photongram
Web-based BRDF visualizer.
rlShaders
Physically-based shading experiments in Arnold renderer.
shihchinw.github.io
The source of my personal github page.
vkcli
Command line tool for Vulkan configuration on Android
shihchinw's Repositories
shihchinw/awesome-mobile-graphics
A curated list of various learning resources for computer graphics on mobile devices.
shihchinw/baktsiu
An image viewer designed for comparing images and examining pixel differences
shihchinw/rlShaders
Physically-based shading experiments in Arnold renderer.
shihchinw/numex
Numerical Exercises
shihchinw/photongram
Web-based BRDF visualizer.
shihchinw/shihchinw.github.io
The source of my personal github page.
shihchinw/vkcli
Command line tool for Vulkan configuration on Android
shihchinw/alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
shihchinw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
shihchinw/libigl
Simple C++ geometry processing library.
shihchinw/mobile-graphics-utils
Utilities for mobile graphics content profiling
shihchinw/nanogui
Minimalistic GUI library for OpenGL
shihchinw/openexr
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications
shihchinw/openvdb
OpenVDB Development Repository
shihchinw/patrace
shihchinw/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation"
shihchinw/renderdoc-contrib
Community contributed extensions for RenderDoc
shihchinw/Vulkan-Samples
One stop solution for all Vulkan samples