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Code of inhomogeneous textures synthesis: https://github.com/shihuajie/batch_texture_synthesis
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Code of generate the scalar progression map: https://github.com/shihuajie/batch_isomap
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Code of target refinement: https://github.com/shihuajie/batch_perlin_noise
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Code of orientation field extraction: https://github.com/shihuajie/batch_hog
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Supplementary of texture synthesis: https://shihuajie.github.io/supplementary-Of-Texture-Synthesis/