Pinned Repositories
AffinityUI
AffinityUI GUI framework for Unity. Contains only functionality for the in-game GUI system, not the editor.
analyswf
cpplinq
LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.
Ebis
flixel
HaxeFlixel is a 2D game framework built with OpenFL and Haxe that delivers cross platform games, completely free for personal or commercial use. It is an evolution and extension of the opensource work shared by Adam Atomic's AS3 Flixel and Richard Davey's Power Tools.
gotanda
roulette_wheel
setup value and its probability, spin, and get result.
rubstone
UniPromise
C# calturalized Promise implementation
shinji-yoshida's Repositories
shinji-yoshida/rubstone
shinji-yoshida/UniPromise
C# calturalized Promise implementation
shinji-yoshida/Ebis
shinji-yoshida/gotanda
shinji-yoshida/roulette_wheel
setup value and its probability, spin, and get result.
shinji-yoshida/AffinityUI
AffinityUI GUI framework for Unity. Contains only functionality for the in-game GUI system, not the editor.
shinji-yoshida/cpplinq
LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.
shinji-yoshida/flixel
HaxeFlixel is a 2D game framework built with OpenFL and Haxe that delivers cross platform games, completely free for personal or commercial use. It is an evolution and extension of the opensource work shared by Adam Atomic's AS3 Flixel and Richard Davey's Power Tools.
shinji-yoshida/Lockables
shinji-yoshida/SharpPhase
shinji-yoshida/Tweasing
Tweening library for Unity
shinji-yoshida/UniPromise.UniRxBridge
shinji-yoshida/UniSpec
Spec implementation For Unity3D
shinji-yoshida/geolocation
A C# class library that will calculate distance and cardinal direction between two sets of coordinates and provides the lat/long boundaries around an origin coordinate allowing for simple SQL or LINQ selection of locations within the given radius.
shinji-yoshida/Gotanda.NUnit
shinji-yoshida/handshake
shinji-yoshida/haxe_announcer
haxe implementation of Announcer.
shinji-yoshida/i18n-unity-csharp
Lightweight internationalization for use with C#, uses common __('...') syntax.
shinji-yoshida/jasmine-and-rails-sample
shinji-yoshida/jpmobile
A Rails plugin for Japanese mobile-phones
shinji-yoshida/js_to_native_test
shinji-yoshida/LightweightBar
shinji-yoshida/objc-promise
Objective-C Promises in the CommonJS style
shinji-yoshida/RouletteWheel-CSharp
shinji-yoshida/rspec-parameterized
RSpec::Parameterized supports simple parameterized test syntax in rspec.
shinji-yoshida/ScrollSnap
Unity3d - Scroll Snapping for uGUI
shinji-yoshida/sharpcompress
SharpCompress is a fully managed C# library to deal with many compression types and formats.
shinji-yoshida/stroage_test
shinji-yoshida/test
shinji-yoshida/til