/DoodleJump-CSC258-project

DoodleJump using Assembly Language

Primary LanguageAssembly

DoodleJump-CSC258-project

DoodleJump using Assembly Language

  1. Open the .s file in mars mips
  2. Open Bitmap Display, set unit width and height of pixel to 8, display width and height in pixels to 256, base address to $gp, press connect to mips
  3. Open MMIO, press connect to mips
  4. Press "Assemble", then press "run", you can start playing
  5. Press "j" to jump leftward, "k" to jump rightward; when gameover, press "s" to restart game