Turquoise 2D is an open source level/game editor software aimed for developing games using many game frameworks (currently Cocos2d-x is the only supported framework).
If you want to make your own game editor to any game framework, maybe this might be a good start. Improve it and help its improving!
Turquoise2D allows you to design levels for your video game and create user interfaces.
Turquoise2D currently supports Only Cocos2d-x, you're welcome to contribute and add support for other game engine.
Currently there are many things that are missing and need to be improved, for instance, it only supports Cocos2d-x projects. Maybe you could integrate other framework or add new features to it.
It's written using QT. We chose QT because it's simple, fast and cross platform.
Turquoise2D licensed with Zlib license.
Click here to watching on Youtube!
- Create tile based game levels.
- Sprite-Object drawing system with the draw and the eyedropper tool.
- Simple physics editor (Currently support box and circle collider shapes).
- Direct game object integration with the framework.
- Spritesheet support.
- Simple and useful development structure.
- You won't need to learn any more framework information except the game library.
- You can do easy compile,test-run process with a few buttons.