Modularized Vanilla++ mods for Minecraft.
Shamelessly took inspirations from the times of Thermal Expansion, Greg Tech, Industrial Craft, Industrial Foregoing...
Improved Vanilla++ gameplay with many additions: crystals that produce ores out of craftable budding blocks; experience easing the gain, storage and retrieval (obelisk) of xp; extras adding many content (like trash slot, rope, crate, elevator, scythe, randomium...); even machines; and finally commands for players, moderators and/or admins.
- Awesome Core (required!)
- flux is a new fuel (from redstone and lapis) twice the power of Coal
- numerous base classes
- other mixins for various things
- Awesome Crystals
- same logic as Budding Amethyst but for all ores!
- craft budding blocks using amethyst blocks and a block of the resource
- grows on all sides at once
- Awesome Experience
- experience enchantment that gives 1 xp per block mined
- obelisk to store and retrieve xp
- experience potions
- Awesome Extras
/gamerule keepXp
upon death/gamerule pvp
on/off- a 2-way trash slot in your inventory that only clears upon closing
- all-in-one tools
- baguette: bread but better
- configurable zenith (mid-day) and nadir (mid-night) times
- coordinates on death screen
- crates that retain inventory
- elevators to teleport vertically
- lily_pad that grows nearby stuff
- omelette: egg but better
- player heads on death (by another player)
- ropes than unroll and rollup vertically for exploration
- scythe to clear grass and stuff
- sleeping can heal
- sponges can absorb lava
- villagers follow emerald blocks
- villagers infinite trading
- void block for decoration (like the end portal)
- worldgen: randomium (random ore & teleports)
- Awesome Commands
- back
- broadcast
- enderchest [player]
- fly [player]
- heal [player]
- home
- inventory [player]
- invulnerable [player]
- region
- repair [player]
- sethome
- spawn
- top [player]
- Awesome Enchantments
- critical
- last stand
- magnetism
- sixth sense
- unbreakable (truly unbreaking)
- vampirism
- vein mining (ores and logs)
- Awesome Machines
- collector (with efficiency)
- crafter / recycler
- cultivator (sapling/seed/fungus to log/food/stem)
- detectors: weather/entity/time
- duplicator (with efficiency) using imprisoner
- item: imprisoner (to capture and release entities)
- item: prospector (to make ores glow)
- quarry (with efficiency & fortune)
- refinery: ore processing x1-x4
- Awesome Pack
- bats drop membranes, ender_dragon drops elytra...
- copper can replace iron in many crafts
- infinity bow requires no arrow
- makes many uncraftables craftable: end_portal_frame, grass, mycelium...
- more netherite, more tnt, more wither_skeleton_skull, more shulker_shells...
- scoreboard: deathCount (player list)
- scoreboard: health (below name)
- silk touch works on spawners and budding_amethyst
- upgradable tools and armors using smithing table (with blocks)
Almost everything is configurable via config/awesome.json
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- Refinery processes ores with enchantments: x1-x4
- Netherite Ingot from 1 netherite_scrap + 1 gold_block
This project is licensed under MIT. Made by ShkSchneider with great help from open-sourced codes from the community of modders.
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Special thanks to Kaupenjoe: https://github.com/Tutorials-By-Kaupenjoe
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Many textures are from GregTech under LGPL3: https://github.com/GregTechCE/GregTech
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Many machines frames are from Industrial Foregoing under MIT: https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing
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Crate based off https://www.iconfinder.com/icons/3338961/business_tools_crate_box_wood_wood_box_icon
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Flux from Thermal Foundation's Cryotheum Dust and Signalum Blend
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Herobrine was made from Mojang's Steve's
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Imprisoner from https://ftb.fandom.com/wiki/Mob_Imprisonment_Tool
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Logo based off https://www.iconfinder.com/icons/185592/table_crafting_icon
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Obelisk textures from https://github.com/Meridanus/fabric_xp_storage_1.18
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Prospector based off https://www.iconfinder.com/icons/9044628/machine_learning_icon
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Rope based off https://starbounder.org/Rope / Omelette from https://starbounder.org/Omelette