Pinned Repositories
Addressables-Sample
Demo project using Addressables package
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
arfoundation-samples
Example content for Unity projects based on AR Foundation
AssetGraph
Visual Workflow Automation Tool for Unity.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetRipper-Houkai-StarRail
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
UniChat
一个用于在Unity中开发在线和离线聊天机器人的管线。A pipeline designed to create online and offline chat-bot in Unity.
Vertx.Debugging
Debugging Utilities for Unity
YooAsset-Samples
YooAsset samples
shonn-coding's Repositories
shonn-coding/YooAsset-Samples
YooAsset samples
shonn-coding/Vertx.Debugging
Debugging Utilities for Unity
shonn-coding/Addressables-Sample
Demo project using Addressables package
shonn-coding/arfoundation-samples
Example content for Unity projects based on AR Foundation
shonn-coding/AssetGraph
Visual Workflow Automation Tool for Unity.
shonn-coding/AssetRipper-Houkai-StarRail
shonn-coding/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
shonn-coding/com.unity.toonshader
Unity Toon Shader ( in progress )
shonn-coding/DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
shonn-coding/EntityComponentSystemSamples
shonn-coding/cstrike15_src
Leak of CS:GO Source code, provided by yours truly so go rep me
shonn-coding/ET
Unity3D Client And C# Server Framework
shonn-coding/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
shonn-coding/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
shonn-coding/HoYoStudio
shonn-coding/huatuo
零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution
shonn-coding/luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
shonn-coding/minigame-unity-webgl-transform
shonn-coding/MoeGoe
Executable file for VITS inference
shonn-coding/ShaderVariantCollector
shonn-coding/UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
shonn-coding/unity-fracture
Fracture any mesh at runtime
shonn-coding/Unity.Trimmer
Reduce size of unity asset bundled by default
shonn-coding/UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
shonn-coding/UnityNativeScripting
Unity Scripting in C++
shonn-coding/UnityRoyale-Public
Public release of the Unity Royale project. All of the assets are redistributable.
shonn-coding/UnityURP-AnimeStyleCelShader
A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
shonn-coding/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
shonn-coding/vits
VITS: Conditional Variational Autoencoder with Adversarial Learning for End-to-End Text-to-Speech
shonn-coding/YooAsset
unity3d resource system