Pinned Repositories
2019-Code-Jam-to-I-O-for-Women
2019-Code Jam to I/O for Women
ADA
NTU ADA 2018
AStar_Path_Finding
A simple implementation of A* algorithm.
CUDA-Flocking
Forked from CIS5650 project 1. For practicing CUDA programming.
CUDA-Path-Tracer
Forked from CIS5650 project 3
High_Dynamic_Range_Imaging
A program to generate HDR image from several images with different exposure times.
Mesh
MR-Cooking-Emulator
A cooking simulator using hololens.
Progressive_Photon_Mapping
Simple_Ray_Tracer
show50726's Repositories
show50726/Progressive_Photon_Mapping
show50726/Simple_Ray_Tracer
show50726/AStar_Path_Finding
A simple implementation of A* algorithm.
show50726/CUDA-Flocking
Forked from CIS5650 project 1. For practicing CUDA programming.
show50726/CUDA-Path-Tracer
Forked from CIS5650 project 3
show50726/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
show50726/Functional_Programming_Practice
show50726/GGJ2020
show50726/High_Dynamic_Range_Imaging
A program to generate HDR image from several images with different exposure times.
show50726/Mesh
show50726/MR-Cooking-Emulator
A cooking simulator using hololens.
show50726/CUDA-Stream-Compaction
Forked from CIS5650 project 2. For practicing CUDA programming.
show50726/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
show50726/godot
Godot Engine – Multi-platform 2D and 3D game engine
show50726/Hazel
Hazel Engine
show50726/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
show50726/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
show50726/OpenGL_Practice
show50726/OS2020_Project1
show50726/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
show50726/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
show50726/ProceduralSpider
A procedural spider animation made with Unity.
show50726/Sandbox
Some falling sand built with WebGPU with single html script
show50726/ShaderPlayground
An experimental project for different shaders in Unity.
show50726/show50726
Config files for my GitHub profile.
show50726/show50726.github.io
show50726/Tank
A simple tank game.
show50726/TinyRenderer
Implement a tiny renderer by following https://github.com/ssloy/tinyrenderer
show50726/vera
C++/WASM GL Framework
show50726/VRGame_ShootTheZombies