SniperMod on NSMod: http://www.nsmod.org/forums/index.php?showtopic=9527
Everything in the "sound" folder goes into "<path_to_ns_server>/ns/sound/" -> sound/sfx/zoomin.mp3 -> sound/sfx/zoomout.mp3 -> sound/sfx/awp_shoot.wav
Everything in the "models" folder goes into "<path_to_ns_server>/ns/models/" -> models/v_awp.mdl -> models/p_awp.mdl
Compiling the plugin, by default, requires the Helper include, which can be found at http://www.nsmod.org/forums/index.php?showtopic=3784
If you do not want Helper support, open up the SMA, and edit the defines.
Optionally, you can disallow Resupply by using Darkness' Resupply Emulator, and setting the define RESUPPLY to 1 This will require the resupply.inc include, which can be found at http://www.nsmod.org/forums/index.php?showtopic=7212
Please ensure that your desired definitions are set accordingly before compiling!
- peachy, for alot of help with the plugin
- gr1mre4p3r, for ideas
- The testers and bug-reporters: s095, +hairy+, Sgt.Riot, iBlank, Fixer
- steve, for his
ns_popup_var
- Darkness, for helping with the getting of level, and zooming in/out
- Cheap_Suit(from AlliedModders forums) for his tutorial on Changing weapon models
- endgame, for his
#tryinclude
template - Mini_Midget on AlliedModders, for his
public Event_WeaponFire( id )
- FPSBanana.com, for the AWP models
- HL2:Substance GOLD, for the AWP sounds
- NSMod.org, for such a great community and website dedicated to NS and its mods!